AI Insights · Timothy · July 2024
Top 5 Arcade Sports Apps on Android in Lithuania - Q2 2024
Discover how the top 5 arcade sports apps performed on Android in Lithuania during Q2 2024, including trends in downloads, revenue, and weekly active users.
In the second quarter of 2024, the arcade sports category saw notable activity on the Android platform in Lithuania. Below is a performance summary of the top 5 apps, with data sourced from Sensor Tower.
Basketball Rivals: Sports Game
Throughout Q2, revenue for this app varied, starting at around $2.3K at the beginning of April and ending at approximately $1.2K by the final week of June. Downloads fluctuated, peaking at 243 in early May but dropping significantly to 21 by the end of June. Weekly active users saw a high of 5K in early May and concluded the quarter at roughly 3.7K.
Golf Clash - Golfing Simulator
This app experienced relatively stable but modest revenue, starting at $141 in early April and declining to just $7 by the last week of June. Downloads remained low but steady, ranging between 8 to 21 per week. Active users reached a peak of 22 in mid-June but settled at 20 by the end of the quarter.
Streetball Allstar
Revenue for this app was sporadic, starting from $0 in early April and peaking at $201 by late April, before stabilizing around $65 in late June. Downloads surged in mid-April with 1.3K but dropped sharply to 19 by the end of June. Weekly active users showed a similar trend, peaking at 1.3K in late April and decreasing to 95 by the quarter's end.
Tennis Clash: Multiplayer Game
Revenue for Tennis Clash fluctuated, starting at $75 in early April and dipping to $6 by the end of June. Downloads were relatively stable, with a slight peak of 135 in mid-May before tapering to 43 by the end of June. Weekly active users saw a peak of 819 in mid-May but decreased to 626 by the end of the quarter.
Head Ball 2 - Online Soccer
Revenue for this app showed a modest increase, starting at $51 in early April and reaching $85 by mid-June, before falling to $26 at the end of the quarter. Downloads steadily increased, peaking at 301 in the last week of June. Weekly active users consistently grew from 1.7K in early April to nearly 1.9K by the end of June.
For more detailed insights and data, visit Sensor Tower.